Sony’s Santa Monica Studio has confirmed that it has ceased active development for mascot-driven fighting game PlayStation All-Stars Battle Royale. 
The news, conveyed on the All-Stars blog,  confirmed that no additional playable characters or background  environments will be released for the game, but that previously  exclusive DLC will be made available. 
Starting on August 27, players will be able to get their hands on the  formerly US-only pre-order skins for Dante, Raiden, Heihachi, and Big  Daddy. A balance patch that will tweak player strength, weakness, and  functionality is planned for later this year, and will coincide with  free costumes for Zeus, as well as Dead Space’s Isaac Clarke. 
The game’s new developer confirmed that it is currently exploring issues  with title belts being incorrectly awarded, and moving forward, will  reset leaderboards on a monthly basis, as well as introduce new  community events. 
The post also addressed recent rumours about Journey- and Gravity  Rush-themed stages, as well as Legend of Dragoon character, Dart, saying  that legal barriers may have stopped certain items being implemented in  the game. 
"In the course of any game's development, there are always elements that  never quite get finished or the team decides not to use in the final  game. Some of these additional materials from the game’s development  phase have been recently released, but unfortunately, these are very far  from finished assets and were not included in the final game for a  number of production and legal reasons," the statement said. 
